2/7/2024 0 Comments Super mario kart 64 game art![]() ![]() The game itself is a great time with some flaws. ![]() Super Mario 64's soundtrack is great! My favorites are Bob Omb Battefield, Dire Dire Docks, Slider, Cool Cool Mountain, Bowsers Road, and the ending theme. Also, I completely agree with you on the Nintendo 64 because I think it's a pretty mediocre console compared to the NES, SNES, and the Wii. I do agree with you on the graphics for the game because a handful of the textures look really bad. When I finally gave the game a shot, I thought it was great, but it's not as great as everyone says it is. When I played it then, I didn't like it very much and I decided to only play it just because of the mini games. I've played it back when it was only a few years old (Pacifically the DS version). This is coming from someone who hasn't played the game since earlier this year in April. To me, Super Mario 64 is a great game with some massive flaws like the camera, the 100 coin missions, Mario's odd control, etc. If you ask me, no matter how terrible a game is, if you enjoyed playing it, you didn't waste your time. Much like the N64 its self, it's very overrated.īut that doesn't mean your wasting your time playing it. Overall I give this game a 2/10, it's not very good and can be extremely frustrating because of the way the game is designed. Most of the levels have jutting out straight ledges that look terrible even for the time. It also makes them super annoying to play. Not only this but the amount of annoying gimmicks in each stage make everyone of them feel like a terrible super mario maker level. It sometimes feels like they were just stock images and random textures slapped everywhere. But playing almost any other level in the game looks like garbage. Now, going into the game and playing Bomb Omb Battlefield for your first time is great. And the camera controls, the game's revolutionary mechanic was restricted for basically the whole game. He was too slippery and it was hard to move around with him without making mistakes. Mario's "groundbreaking and amazing" controls were complete garbage. The game is one of the most colorful games on the system and the hub world and swimming controls are great. Most of the praise for this game is nostalgia. Otherwise the soundtrack for me is dull and forgettable. The Special Cup is now available as a default cup (in fact, this is only game in the entire series to have this feature).I enjoy only a select few songs from this game.Special items were removed from the game, although they would return in Mario Kart: Double Dash.Up to four players can now play instead of two.The races are now three laps instead of five, although the retry feature is retained.The game now has four cups per difficulty instead of three (although the 100cc cup in SMK had the unlockable Special Cup).Many items were introduced such as the infamous Blue Shell.The courses are also broad enough that the player can become lost. The stages are 3-D, though the characters are still 2-D sprites.Koopa Troopa and Donkey Kong Jr were replaced by Wario and Donkey Kong.The addition of voices for some of the characters, although some characters speak to a very minor extent in Super Mario Kart.Additionally, Fake Item Boxes were added. ![]() Unlike the panels, the blocks regenerate. The replacement of the item panels with item blocks.This was also placed Number 4 in Nintendo Power's Greatest Games of All Time in 1997. It has new courses and features that will be in later Mario Kart games like Wario Stadium and Sherbet Land. However, ghosts cannot be saved, as this originally required a seperate peripheral. Mario Kart 64 was released on the Virtual Console in 2007. It's also the first game in the series to feature Wario and Donkey Kong as playable characters. It features updated graphics, all-new courses, different characters and modified gameplay mechanics. Mario Kart 64 (マリオカート64, Mario Kāto Rokujūyon) is the second installment in the Mario Kart (series). ![]()
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